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MLA
“Age of Empires: Sony and Microsoft, 1995—2001.” Digital Play: The Interaction of Technology, Culture, and Marketing, by STEPHEN KLINE et al., McGill-Queen's University Press, Montreal; Kingston; London; Ithaca, 2003, pp. 151–168, www.jstor.org/stable/j.ctt818w1.13. Accessed 11 Aug. 2020.
APA
KLINE, S., DYER-WITHEFORD, N., & DE PEUTER, G. (2003). Age of Empires: Sony and Microsoft, 1995—2001. In Digital Play: The Interaction of Technology, Culture, and Marketing (pp. 151-168). Montreal; Kingston; London; Ithaca: McGill-Queen's University Press. Retrieved August 11, 2020, from www.jstor.org/stable/j.ctt818w1.13
CHICAGO
KLINE, STEPHEN, NICK DYER-WITHEFORD, and GREIG DE PEUTER. "Age of Empires: Sony and Microsoft, 1995—2001." In Digital Play: The Interaction of Technology, Culture, and Marketing, 151-68. Montreal; Kingston; London; Ithaca: McGill-Queen's University Press, 2003. Accessed August 11, 2020. www.jstor.org/stable/j.ctt818w1.13.

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