@inbook{10.4169/j.ctt6wpwgj.41,
URL = {http://www.jstor.org/stable/10.4169/j.ctt6wpwgj.41},
abstract = {Each semester my game theory class has a poker tournament, playing either a version of KUHN POKER or a version of VNM POKER. The assignment looks like this.Class Activity Create your own robot. What twelve numbers would you choose, and why? Discuss your choices with classmates.In Spring 2011, the students and teacher submitted the robots in Table 38.1.Since the string of twelve numbers uniquely determines the robotâ€™s behavior, we call it the DNA of the robot. To get sixteen players for a knockout tournament, three more robotswere added: two identical Random robots, which always decide randomly with},
bookauthor = {Erich Prisner},
booktitle = {Game Theory Through Examples},
edition = {1},
pages = {268--276},
publisher = {Mathematical Association of America},
title = {Example: End-of-Semester Poker Tournament},
year = {2014}
}