Twentieth Century

Twentieth Century

Andrew Carpenter General Editor
Catherine Marshall
Peter Murray
Penny Iremonger
Jenny Fitzgibbon
Kathryn Milligan
Volume: V
Copyright Date: 2015
Edition: 1
Published by: Royal Irish Academy
Pages: 543
https://www.jstor.org/stable/j.ctt14jxv13
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  • Book Info
    Twentieth Century
    Book Description:

    Art and Architecture of Ireland is an authoritative and fully illustrated survey encompassing the period from the early Middle Ages to the end of the 20th century. This complete five volume set explores all aspects of Irish art – from high crosses to installation art, from illuminated manuscripts to Georgian houses and Modernist churches, from tapestries and sculptures to oil paintings, photographs and video art. This monumental project provides new insights into every facet of the strength, depth and variety of Ireland’s artistic and architectural heritage.

    eISBN: 978-1-908996-66-4
    Subjects: Art & Art History

Table of Contents

  1. Front Matter
    (pp. i-v)
  2. FOREWORD
    (pp. vi-vi)
    James Slevin

    As theArt and Architecture of Ireland(AAI) reaches publication, the Royal Irish Academy wishes to acknowledge those who brought the idea of this major project to the Academy and to express its gratitude and appreciation to the funders who made such an ambitious undertaking possible.

    In the spring of 2007, two art historians from University College Dublin, Nicola Figgis and Paula Murphy, asked the Academy to consider supporting a project to update Walter Strickland’s celebratedA Dictionary of Irish Artists(1913). I, as president, turned to one of the Academy’s members, Carmel Naughton, for advice and direction. We organized...

  3. GENERAL EDITORʹS PREFACE
    (pp. vii-x)
    Andrew Carpenter
  4. Table of Contents
    (pp. xi-xii)
  5. PREFACE
    (pp. xiii-xiii)
    Catherine Marshall and Peter Murray
  6. ACKNOWLEDGEMENTS
    (pp. xiv-xv)
    Catherine Marshall and Peter Murray
  7. CONTRIBUTORS
    (pp. xvi-xvii)
  8. ABBREVIATIONS
    (pp. xviii-xix)
  9. SELECT CHRONOLOGY
    (pp. xx-xxiii)
  10. [Illustration]
    (pp. xxiv-xxiv)
  11. INTRODUCTION
    (pp. 1-8)

    The changes that swept through all aspects of social and intellectual life in the Western world during the twentieth century mark it as a century of revolution rather than of evolution.

    Although innovation and change in the world of art may not have been immediately apparent to those living in Ireland at the beginning of the century, political, economic and social transformations throughout the island ( as well as fundamental reforms in land ownership) were to put unprecedented pressure on attitudes to art, its function, its production and exhibition; equally open to scrutiny was the relationship to artistic innovation abroad...

  12. ART AND ARTISTS
  13. THE FIRST DECADE OF THE TWENTY-FIRST CENTURY
    (pp. 501-510)

    CONTEMPORARY ART (IRL) (2000–10). IRL, the initialized form of ‘in real life’, is used by players of computer games to refer to events, activities and interests that exist outside the game, in real life. Players of the multiplayer online role-playing game ‘World of Warcraft’ might use this terminology. The risk of addiction to the WoW game is legion, with players satirized for their ambiguous grip on the competing realities of their online and offline worlds, fuelling a mythology so compelling, so contemporary, that in addition to its millions of enthusiasts, WoW quickly captured the imaginations of people who were...

  14. CONTEMPORARY ART GLOSSARY
    (pp. 511-517)
  15. SELECT BIBLIOGRAPHY
    (pp. 518-525)
  16. INDEX
    (pp. 526-541)
  17. PHOTOGRAPHIC CREDITS
    (pp. 542-543)
  18. Back Matter
    (pp. 544-544)